Gamification 2.0. Beyond Points and Badges: Designing for Players, Not Metrics. Chapter 1: The Problem
Part 1 of the “Gamification Series.” Illustration by Montgomery Singman The gamification cargo cult Let me tell you about a…
Part 1 of the “Gamification Series.” Illustration by Montgomery Singman The gamification cargo cult Let me tell you about a…
GStreamer 1.28.3 open-source multimedia framework is now available for download with hardware-accelerated H.265 encoder support for NXP i.MX 8M Plus…
Agents get better when they learn from interactions over time. This article first appeared on Read More
Startups tell us they want more technical engagement, not just credits and co-marketing. Keep reading to learn what we’re building…
Why design isn’t found in a prompt, but in toil and the creator’s “thinking hand.” In a world of automated…
Maybe “mine” was never about origin. Maybe it was about what gets carried forward. I’ve been trying to figure out when,…
If your HEIC photos show a “Could not load image” error in Ubuntu 26.04’s Image Viewer, you’re not alone –…
Prompt is not interface, UI patterns that won’t survive, how to make Claude follow your design system Weekly curated resources for…
We’re rolling out version 1.1 of Labyrinth, the encrypted storage system and protocol that secures messages and history on Messenger.…
My favorite books to learn Machine Learning in 2026 Hello friends, after reading 20+ machine learning books and testing them against…